Using computer vision and deep learning methods to capture skeleton push start performance characteristics

This study aimed to employ computer vision and deep learning methods in order to capture skeleton push start kinematics. Push start data were captured concurrently by a marker-based motion capture system and a custom markerless system. Very good levels of agreement were found between systems, particularly for spatial based variables (step length error 0.001 ± 0.012 m) while errors for temporal variables (ground contact time and flight time) were within 1.5 frames of the criterion measures. The computer vision based methods tested in this research provide a viable alternative to marker-based motion capture systems. Furthermore they can be deployed into challenging, real world environments to non-invasively capture data where traditional approaches would fail.
© Copyright 2020 ISBS Proceedings Archive (Michigan). Northern Michigan University. Julkaistu Tekijä International Society of Biomechanics in Sports. Kaikki oikeudet pidätetään.

Aiheet: biomekaniikka liike analyysi aloittaa tietokone luuranko liikkeen kuvaaminen
Aihealueet: biologiset ja lääketieteelliset tieteet valmennusoppi tekniset lajit
Tagging: deep learning Mustererkennung markerless
Julkaisussa: ISBS Proceedings Archive (Michigan)
Toimittajat: M. Robinson, M. Lake, B. Baltzopoulos, J. Vanrenterghem
Julkaistu: Liverpool International Society of Biomechanics in Sports 2020
Vuosikerta: 38
Numero: 1
Sivuja: Article 191
Julkaisutyypit: kongressin muistiinpanot
artikkeli
Kieli: englanti (kieli)
Taso: kehittynyt